Audio Engineering
Audio Engineering
All About Audio
Summary
A skill set in audio is imperative to being a working voice talent as well as those working with voice talent. And though it takes time to master the craft, we want to give you a fast and effective path towards a professional standard of work in your own home studio. Over the course of 12 weeks you will learn all of the tools necessary to begin working in this fascinating fast paced industry. We will cover the basics such as gain staging, EQ, and compression as well as real world uses of the skills needed to be successful. You will be given audio examples and practical projects that relate closely to real-world professional practice. This is a hands on course that will give you the skills and knowledge on being an effective audio engineer.
12-weeks.
This class is 12 weeks and will attempt to have multiple timeslots to accomodate all timezones.
Video Recordings
This class is recorded so you'll be able to keep up to date even if you miss a session.
20 Credits
This class takes 20 credits to enroll.
Instructor, TA, and Peer education
This class has an instructor, a TA, and peer run assistance to help answer your questions. This class' format is feedback-based.
Small Class Size
This class' format is feedback-based. There are a limited number of students that can enroll in this class.
Dedicated Weekly Events
This class had a dedicated event specifically designed for it. This is in addition to the normal Closing Credit events.
Results
How to drastically improve the quality of your recorded audio no matter what you are using to record.
Understand how to not only identify audio quality issues but why it is happening and how to fix them.
The considerations in setting up your own home studio and how you can create a recording space that can offer broadcast quality recordings even with very little budget.
Topics Covered
- Setting your audio levels to a manageable state for the cleanest mix possible.
- Taking recorded tracks and blending them to create an ensemble.
- Automatically performing tasks over time such as panning, volume changes, or effect levels.
- Time based effects where one creates a sense of space and the other creates a reflection of a signal played back back after a period of time.
- Sculpting to shape a tone by boosting and cutting frequencies.
- A volume leveler bringing the quietest signals up and the louder signals down.
- Combining multiple sounds to create a atmosphere or musical ensemble.
- Creation and manipulation of sounds to create a new sound or create a scene.
- Used for routing a signal with effects for something like a headphone mix.
- Used for time based effects like reverb and delay when you send a copy of your signal to a return for an effect.
- A route of one or more audio sources to a single group.
- Super fast compressor to contain peaks and prevent reaching a certain threshold.
- A rise/fall in gain used to prevent hard cuts.
- How many DB before reaching zero DB.
- Placement within the stereo field.
- How much compression is being done after the threshold is hit.
- A technique that when an alternative source’s threshold is met, a processor takes effect.
- Unpleasant tonal harshness that occurs on consonants such as S, T, and Z.
- Loudness Unit Full Scale which is the maximum loudness a system can handle.
- When downsampling adding a quantization distortion to distract from the displaced samples.
Gain staging
Mixing
Automation
Reverb/Delay
EQ
Compression
Layering
Sound design
Aux tracks
Sends/Returns
Bus
Limiting
Fade
Headroom
Panning
Ratio
Sidechain
Sibilance
LUFS
Dither
And dozens more!
Standard Member Benefits
What you'll get as a Closing Credits member
Every course comes with extra benefits just for being a member of Closing Credits
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Instructor Led Courses
- 6 to 12 week courses with an industry professional to guide you through.
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Closing Credits Community
- Access to our private Discord, forums, email lists. Work through fun and interesting challenges with your future colleagues and network.
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Weekly Events
- New Events, Workshops, Webinars, Panels, and Exercises Weekly.
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Material From All Available Courses
- Your interests change, and Closing Credits changes with you. Read and watch all the material from all available courses. We are always adding new courses you can consume on your own time.
Courses
Live Instructor-led Courses
Learn from an industry active expert
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Voice Acting
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Voice Acting
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Voice Acting
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Voice Acting
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Voice Acting
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Voice Acting
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Voice Acting
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Voice Acting
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Voice Acting
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ADR/Dubbing is a post-production process used in filmmaking and video production in which additional or supplementary recordings are synced and mixed with original production sound to create a finished product.
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Voice Acting
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Audio Engineering
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Audio Engineering
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Audio Engineering
Advanced Audio Engineering
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Acting
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Acting
Improv for Actors
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Video Editing
Video Editing For Voice Actors
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Writing
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Illustration
Creating Manga and Webcomics
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Music Composition
Music Composition 101
This course prepares the student to realize, express and create music for new media including Video Games and Film with a focus on real world skills. Students will prepare a wide variety of compositions in ...